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The Chinese Street Corner Building

The environment scene is part of personal project. I got inspiration from "Chinese Street Corner Building", the urban region around downtown. I started the environment from scratch to block-out, and adding some small details. I use Megascans to add some props such as a traffic cone, barrier, bike, and plant. But the rest is done by myself.

Reference

Reference

PBR Textures

PBR Textures

Connecting texture.tga to Material Graph in UE5

Connecting texture.tga to Material Graph in UE5

Setup basic scenes such as placing 3D Assets, HDRI, lighting, cam, and render setting in UE5

Setup basic scenes such as placing 3D Assets, HDRI, lighting, cam, and render setting in UE5